created basic simulator

This commit is contained in:
privsk 2025-11-27 08:17:43 +01:00
parent 8c02a9e950
commit 5a06b2bc0b
12 changed files with 541 additions and 0 deletions

12
ass2/Device.cpp Normal file
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#include "Device.h"
bool Device::test() const {
return true;
}
uint8_t Device::read() {
return 0;
}
void Device::write(uint8_t value) {
}

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ass2/Device.h Normal file
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#ifndef DEVICE_H
#define DEVICE_H
#include <cstdint>
class Device {
public:
virtual ~Device() {}
virtual bool test() const;
virtual uint8_t read();
virtual void write(uint8_t value);
};
#endif // DEVICE_H

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ass2/FileDevice.cpp Normal file
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#include "FileDevice.h"
#include <iostream>
FileDevice::FileDevice(const std::string& fname) : filename(fname) {
file.open(filename, std::ios::in | std::ios::out | std::ios::binary);
if (!file.is_open()) {
file.clear();
file.open(filename, std::ios::out | std::ios::binary);
file.close();
file.open(filename, std::ios::in | std::ios::out | std::ios::binary);
}
}
FileDevice::~FileDevice() {
if (file.is_open()) {
file.close();
}
}
bool FileDevice::test() const {
return file.is_open() && file.good();
}
uint8_t FileDevice::read() {
char c;
if (file.is_open()) {
if (file.get(c)) {
uint8_t byte = (uint8_t)c;
return byte;
} else {
return 0;
}
}
return 0;
}
void FileDevice::write(uint8_t value) {
if (file.is_open()) {
char c = (char)value;
file.put(c);
file.flush();
}
}

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ass2/FileDevice.h Normal file
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#ifndef FILEDEVICE_H
#define FILEDEVICE_H
#include "Device.h"
#include <fstream>
#include <string>
class FileDevice : public Device {
private:
std::string filename;
std::fstream file;
public:
FileDevice(const std::string& fname);
~FileDevice();
bool test() const override;
uint8_t read() override;
void write(uint8_t value) override;
};
#endif // FILEDEVICE_H

13
ass2/InputDevice.cpp Normal file
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#include "InputDevice.h"
InputDevice::InputDevice(std::istream& in) : input(in) {
}
uint8_t InputDevice::read() {
char c;
if (input.get(c)) {
uint8_t result = (uint8_t)c;
return result;
}
return 0;
}

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ass2/InputDevice.h Normal file
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#ifndef INPUTDEVICE_H
#define INPUTDEVICE_H
#include "Device.h"
#include <istream>
class InputDevice : public Device {
private:
std::istream& input;
public:
InputDevice(std::istream& in);
uint8_t read() override;
};
#endif // INPUTDEVICE_H

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ass2/Machine.cpp Normal file
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#include "Machine.h"
#include <cstring>
#include <iostream>
#include "FileDevice.h"
#include "InputDevice.h"
#include "OutputDevice.h"
Machine::Machine() {
A = 0;
X = 0;
L = 0;
B = 0;
S = 0;
T = 0;
F = 0.0;
PC = 0;
SW = 0;
for (int i = 0; i <= MAX_ADDRESS; i++) {
memory[i] = 0;
}
for (int i = 0; i < MAX_DEVICES; i++) {
devices[i] = nullptr;
}
devices[0] = new InputDevice(std::cin);
devices[1] = new OutputDevice(std::cout);
devices[2] = new OutputDevice(std::cerr);
}
Machine::~Machine() {
for (int i = 0; i < MAX_DEVICES; i++) {
if (devices[i] != nullptr) {
delete devices[i];
devices[i] = nullptr;
}
}
}
int Machine::getA() const {
return A;
}
int Machine::getX() const {
return X;
}
int Machine::getL() const {
return L;
}
int Machine::getB() const {
return B;
}
int Machine::getS() const {
return S;
}
int Machine::getT() const {
return T;
}
double Machine::getF() const {
return F;
}
int Machine::getPC() const {
return PC;
}
int Machine::getSW() const {
return SW;
}
// mask to 24 bits
void Machine::setA(int val) {
A = val & 0xFFFFFF;
}
void Machine::setX(int val) {
X = val & 0xFFFFFF;
}
void Machine::setL(int val) {
L = val & 0xFFFFFF;
}
void Machine::setB(int val) {
B = val & 0xFFFFFF;
}
void Machine::setS(int val) {
S = val & 0xFFFFFF;
}
void Machine::setT(int val) {
T = val & 0xFFFFFF;
}
void Machine::setF(double val) {
F = val;
}
void Machine::setPC(int val) {
PC = val & 0xFFFFFF;
}
void Machine::setSW(int val) {
SW = val & 0xFFFFFF;
}
void Machine::setCC_less() {
SW = (SW & 0xFFFF3F) | 0x0;
}
void Machine::setCC_equal() {
SW = (SW & 0xFFFF3F) | 0x40;
}
void Machine::setCC_greater() {
SW = (SW & 0xFFFF3F) | 0x80;
}
int Machine::getCC() const {
return SW & 0xC0;
}
int Machine::getReg(int reg) const {
switch (reg) {
case 0:
return A;
case 1:
return X;
case 2:
return L;
case 3:
return B;
case 4:
return S;
case 5:
return T;
case 6:
return (int)F;
case 8:
return PC;
case 9:
return SW;
default:
return 0;
}
}
void Machine::setReg(int reg, int val) {
switch (reg) {
case 0:
setA(val);
break;
case 1:
setX(val);
break;
case 2:
setL(val);
break;
case 3:
setB(val);
break;
case 4:
setS(val);
break;
case 5:
setT(val);
break;
case 6:
setF((double)val);
break;
case 8:
setPC(val);
break;
case 9:
setSW(val);
break;
default:
break;
}
}
int Machine::getByte(int addr) const {
if (addr < 0 || addr > MAX_ADDRESS) {
return 0;
}
return memory[addr];
}
void Machine::setByte(int addr, int val) {
if (addr >= 0 && addr <= MAX_ADDRESS) {
memory[addr] = val & 0xFF;
}
}
int Machine::getWord(int addr) const {
if (addr < 0 || addr + 2 > MAX_ADDRESS) {
return 0;
}
// big-endian
return (memory[addr] << 16) | (memory[addr + 1] << 8) | memory[addr + 2];
}
void Machine::setWord(int addr, int val) {
if (addr >= 0 && addr + 2 <= MAX_ADDRESS) {
val = val & 0xFFFFFF;
// big-endian
memory[addr] = (val >> 16) & 0xFF;
memory[addr + 1] = (val >> 8) & 0xFF;
memory[addr + 2] = val & 0xFF;
}
}
Device* Machine::getDevice(int num) const {
if (num < 0 || num >= MAX_DEVICES) {
return nullptr;
}
return devices[num];
}
void Machine::setDevice(int num, Device* device) {
if (num >= 0 && num < MAX_DEVICES) {
devices[num] = device;
}
}

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ass2/Machine.h Normal file
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#ifndef MACHINE_H
#define MACHINE_H
#include <cstdint>
#include "Device.h"
const int MAX_ADDRESS = 0xFFFFF;
const int MAX_DEVICES = 256;
class Machine {
private:
uint8_t memory[MAX_ADDRESS + 1];
Device* devices[MAX_DEVICES];
// registers
int A; // Accumulator (24-bit)
int X; // Index (24-bit)
int L; // Linkage (24-bit)
int B; // Base (24-bit)
int S; // General purpose (24-bit)
int T; // General purpose (24-bit)
double F; // Floating point accumulator (48-bit)
int PC; // Program Counter (24-bit)
int SW; // Status Word (24-bit)
public:
Machine();
~Machine();
// getters
int getA() const;
int getX() const;
int getL() const;
int getB() const;
int getS() const;
int getT() const;
double getF() const;
int getPC() const;
int getSW() const;
// setters
void setA(int val);
void setX(int val);
void setL(int val);
void setB(int val);
void setS(int val);
void setT(int val);
void setF(double val);
void setPC(int val);
void setSW(int val);
// condition codes for SW
void setCC_less();
void setCC_equal();
void setCC_greater();
int getCC() const;
// 0=A, 1=X, 2=L, 3=B, 4=S, 5=T, 6=F, 8=PC, 9=SW
int getReg(int reg) const;
void setReg(int reg, int val);
int getByte(int addr) const;
void setByte(int addr, int val);
int getWord(int addr) const;
void setWord(int addr, int val);
Device* getDevice(int num) const;
void setDevice(int num, Device* device);
};
#endif // MACHINE_H

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ass2/Opcode.h Normal file
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#ifndef OPCODE_H
#define OPCODE_H
class Opcode {
public:
static const int ADD = 0x18;
static const int ADDF = 0x58;
static const int ADDR = 0x90;
static const int AND = 0x40;
static const int CLEAR = 0xB4;
static const int COMP = 0x28;
static const int COMPF = 0x88;
static const int COMPR = 0xA0;
static const int DIV = 0x24;
static const int DIVF = 0x64;
static const int DIVR = 0x9C;
static const int FIX = 0xC4;
static const int FLOAT = 0xC0;
static const int HIO = 0xF4;
static const int J = 0x3C;
static const int JEQ = 0x30;
static const int JGT = 0x34;
static const int JLT = 0x38;
static const int JSUB = 0x48;
static const int LDA = 0x00;
static const int LDB = 0x68;
static const int LDCH = 0x50;
static const int LDF = 0x70;
static const int LDL = 0x08;
static const int LDS = 0x6C;
static const int LDT = 0x74;
static const int LDX = 0x04;
static const int LPS = 0xD0;
static const int MUL = 0x20;
static const int MULF = 0x60;
static const int MULR = 0x98;
static const int NORM = 0xC8;
static const int OR = 0x44;
static const int RD = 0xD8;
static const int RMO = 0xAC;
static const int RSUB = 0x4C;
static const int SHIFTL = 0xA4;
static const int SHIFTR = 0xA8;
static const int SIO = 0xF0;
static const int SSK = 0xEC;
static const int STA = 0x0C;
static const int STB = 0x78;
static const int STCH = 0x54;
static const int STF = 0x80;
static const int STI = 0xD4;
static const int STL = 0x14;
static const int STS = 0x7C;
static const int STSW = 0xE8;
static const int STT = 0x84;
static const int STX = 0x10;
static const int SUB = 0x1C;
static const int SUBF = 0x5C;
static const int SUBR = 0x94;
static const int SVC = 0xB0;
static const int TD = 0xE0;
static const int TIO = 0xF8;
static const int TIX = 0x2C;
static const int TIXR = 0xB8;
static const int WD = 0xDC;
};
#endif

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ass2/OutputDevice.cpp Normal file
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#include "OutputDevice.h"
OutputDevice::OutputDevice(std::ostream& out) : output(out) {
}
void OutputDevice::write(uint8_t value) {
char c = (char)value;
output.put(c);
output.flush();
}

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ass2/OutputDevice.h Normal file
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#ifndef OUTPUTDEVICE_H
#define OUTPUTDEVICE_H
#include <ostream>
#include "Device.h"
class OutputDevice : public Device {
private:
std::ostream& output;
public:
OutputDevice(std::ostream& out);
// override write method to write to output stream
void write(uint8_t value) override;
};
#endif // OUTPUTDEVICE_H

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ass2/main.cpp Normal file
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#include <iostream>
#include "Machine.h"
int main() {
Machine machine;
machine.setA(0x123456);
machine.setX(0xABCDEF);
machine.setPC(0x1000);
std::cout << "Register A: 0x" << std::hex << machine.getA() << std::endl;
std::cout << "Register X: 0x" << std::hex << machine.getX() << std::endl;
std::cout << "Program Counter: 0x" << std::hex << machine.getPC() << std::endl;
return 0;
}