ui changes
This commit is contained in:
parent
1fb7d52842
commit
d3ab78e76c
6 changed files with 131 additions and 17 deletions
|
|
@ -42,8 +42,13 @@ void MachineController::runLoop() {
|
|||
try {
|
||||
if (m_machine) {
|
||||
m_machine->execute();
|
||||
m_machine->tick();
|
||||
m_machine->tick();
|
||||
emit tick();
|
||||
|
||||
if (m_machine->isStopped()) {
|
||||
m_running.store(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} catch (const std::exception &e) {
|
||||
emit error(QString::fromStdString(e.what()));
|
||||
|
|
|
|||
|
|
@ -17,6 +17,8 @@
|
|||
#include <QVBoxLayout>
|
||||
#include <QLabel>
|
||||
#include <QFont>
|
||||
#include <QFileDialog>
|
||||
#include <QMessageBox>
|
||||
|
||||
class Loader;
|
||||
|
||||
|
|
@ -69,8 +71,8 @@ MainWindow::MainWindow(QWidget *parent) :
|
|||
ui->regF_bin_field->setValidator(floatBinValidator);
|
||||
|
||||
|
||||
connect(m_controller.get(), &MachineController::tick, this, &MainWindow::updateRegisterDisplays);
|
||||
connect(m_controller.get(), &MachineController::tick, this, &MainWindow::updateMemoryDisplay);
|
||||
connect(m_controller.get(), &MachineController::tick, this, &MainWindow::updateRegisterDisplays, Qt::QueuedConnection);
|
||||
connect(m_controller.get(), &MachineController::tick, this, &MainWindow::updateMemoryDisplay, Qt::QueuedConnection);
|
||||
|
||||
connectRegisterFields();
|
||||
|
||||
|
|
@ -95,15 +97,16 @@ MainWindow::MainWindow(QWidget *parent) :
|
|||
connect(ui->DisasmDec65536Btn, &QPushButton::clicked, this, &MainWindow::onDisassemblyDec256);
|
||||
connect(ui->DisasmGoToStart, &QPushButton::clicked, this, &MainWindow::onDisassemblyGoToStart);
|
||||
connect(ui->DisasmGoToEnd, &QPushButton::clicked, this, &MainWindow::onDisassemblyGoToEnd);
|
||||
connect(m_controller.get(), &MachineController::tick, this, &MainWindow::updateDisassemblyDisplay);
|
||||
connect(m_controller.get(), &MachineController::tick, this, &MainWindow::updateDisassemblyDisplay, Qt::QueuedConnection);
|
||||
|
||||
// Connect menu actions
|
||||
connect(ui->actionLoad_Object_File, &QAction::triggered, this, &MainWindow::loadObjectFile);
|
||||
|
||||
setupMemoryDisplay();
|
||||
setupDisassemblyDisplay();
|
||||
|
||||
loadInstructionSet();
|
||||
//loadDemoProgram();
|
||||
Loader loader(m_machine, std::string(PATH_RESOURCES) + "print.obj");
|
||||
loader.load();
|
||||
// Don't load any program by default - user will load via File menu
|
||||
|
||||
updateRegisterDisplays();
|
||||
updateMemoryDisplay();
|
||||
|
|
@ -760,7 +763,7 @@ MainWindow::DisassembledInstruction MainWindow::disassembleAt(int address)
|
|||
QString addrMode = "";
|
||||
|
||||
if (p) {
|
||||
ea += m_machine->getPC();
|
||||
ea += (address + 3);
|
||||
addrMode = " (PC)";
|
||||
} else if (b) {
|
||||
ea += m_machine->getB();
|
||||
|
|
@ -918,3 +921,38 @@ void MainWindow::updateMemoryDisplay()
|
|||
|
||||
ui->MemoryScrollArea->setWidget(container);
|
||||
}
|
||||
|
||||
void MainWindow::loadObjectFile()
|
||||
{
|
||||
QString fileName = QFileDialog::getOpenFileName(this,
|
||||
tr("Load Object File"),
|
||||
QString(),
|
||||
tr("Object Files (*.obj);;All Files (*)"));
|
||||
|
||||
if (fileName.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
// Stop execution if running
|
||||
m_controller->stop();
|
||||
|
||||
// Reset machine state
|
||||
m_machine->reset();
|
||||
|
||||
// Load the object file
|
||||
Loader loader(m_machine, fileName.toStdString());
|
||||
loader.load();
|
||||
|
||||
// Update displays
|
||||
updateRegisterDisplays();
|
||||
updateMemoryDisplay();
|
||||
updateDisassemblyDisplay();
|
||||
|
||||
QMessageBox::information(this, tr("Success"),
|
||||
tr("Object file loaded successfully"));
|
||||
} catch (const std::exception &e) {
|
||||
QMessageBox::critical(this, tr("Error"),
|
||||
tr("Failed to load object file: %1").arg(e.what()));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -50,6 +50,7 @@ private slots:
|
|||
void onDisassemblyDec256();
|
||||
void onDisassemblyGoToStart();
|
||||
void onDisassemblyGoToEnd();
|
||||
void loadObjectFile();
|
||||
|
||||
private:
|
||||
Ui::MainWindow *ui;
|
||||
|
|
|
|||
|
|
@ -866,6 +866,18 @@
|
|||
</widget>
|
||||
</widget>
|
||||
</widget>
|
||||
<widget class="QStatusBar" name="statusbar"/>
|
||||
<widget class="QToolBar" name="toolBar">
|
||||
<property name="windowTitle">
|
||||
<string>toolBar</string>
|
||||
</property>
|
||||
<attribute name="toolBarArea">
|
||||
<enum>TopToolBarArea</enum>
|
||||
</attribute>
|
||||
<attribute name="toolBarBreak">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="QMenuBar" name="menubar">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
|
|
@ -875,8 +887,43 @@
|
|||
<height>20</height>
|
||||
</rect>
|
||||
</property>
|
||||
<widget class="QMenu" name="menuFile">
|
||||
<property name="title">
|
||||
<string>File</string>
|
||||
</property>
|
||||
<addaction name="actionLoad_Object_File"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menuMachine">
|
||||
<property name="title">
|
||||
<string>Machine</string>
|
||||
</property>
|
||||
<addaction name="actionFrequency"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menuHelp">
|
||||
<property name="title">
|
||||
<string>Help</string>
|
||||
</property>
|
||||
<addaction name="actionAbout"/>
|
||||
</widget>
|
||||
<addaction name="menuFile"/>
|
||||
<addaction name="menuMachine"/>
|
||||
<addaction name="menuHelp"/>
|
||||
</widget>
|
||||
<widget class="QStatusBar" name="statusbar"/>
|
||||
<action name="actionLoad_Object_File">
|
||||
<property name="text">
|
||||
<string>Load Object File</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionFrequency">
|
||||
<property name="text">
|
||||
<string>Frequency</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionAbout">
|
||||
<property name="text">
|
||||
<string>About</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@ using std::cout;
|
|||
class Machine {
|
||||
public:
|
||||
Machine();
|
||||
Machine(int speedkHz) : Machine() { this->speedkHz = speedkHz; _instructionsTable = instructions; }
|
||||
Machine(int speedHz) : Machine() { this->speedHz = speedHz; _instructionsTable = instructions; }
|
||||
~Machine();
|
||||
|
||||
int getA() const { return A; }
|
||||
|
|
@ -84,11 +84,13 @@ public:
|
|||
|
||||
// Execution and speed control
|
||||
int getSpeed() const;
|
||||
void setSpeed(int kHz);
|
||||
void setSpeed(int Hz);
|
||||
void start();
|
||||
void stop();
|
||||
void tick();
|
||||
void halt();
|
||||
bool isStopped() const { return _stopped; }
|
||||
void reset();
|
||||
|
||||
// error handling methods
|
||||
void notImplemented(string mnemonic);
|
||||
|
|
@ -128,7 +130,7 @@ private:
|
|||
|
||||
// Execution control
|
||||
std::atomic<bool> running{false};
|
||||
std::atomic<int> speedkHz{1}; // Default 1 kHz
|
||||
std::atomic<int> speedHz{10}; // Default 10 Hz
|
||||
|
||||
bool execF1(int opcode);
|
||||
bool execF2(int opcode, int operand);
|
||||
|
|
|
|||
|
|
@ -45,12 +45,12 @@ Machine::~Machine()
|
|||
|
||||
int Machine::getSpeed() const
|
||||
{
|
||||
return speedkHz.load();
|
||||
return speedHz.load();
|
||||
}
|
||||
|
||||
void Machine::setSpeed(int kHz)
|
||||
void Machine::setSpeed(int Hz)
|
||||
{
|
||||
speedkHz.store(kHz);
|
||||
speedHz.store(Hz);
|
||||
}
|
||||
|
||||
// TODO: implement errors
|
||||
|
|
@ -138,10 +138,10 @@ void Machine::setVT(const int *values)
|
|||
|
||||
void Machine::tick()
|
||||
{
|
||||
const int speed = speedkHz.load();
|
||||
const int speed = speedHz.load();
|
||||
if (speed <= 0) throw std::runtime_error("Invalid speed setting in Machine::tick");
|
||||
|
||||
const auto delay = std::chrono::microseconds(1000 / speed);
|
||||
const auto delay = std::chrono::milliseconds(1000 / speed);
|
||||
std::this_thread::sleep_for(delay);
|
||||
}
|
||||
|
||||
|
|
@ -150,6 +150,27 @@ void Machine::halt()
|
|||
_stopped = true;
|
||||
}
|
||||
|
||||
void Machine::reset()
|
||||
{
|
||||
// Reset all registers
|
||||
A = B = X = L = S = T = PC = SW = 0;
|
||||
F = 0.0;
|
||||
|
||||
// Clear memory
|
||||
for (int i = 0; i < MEMORY_SIZE; i++) {
|
||||
memory[i] = 0;
|
||||
}
|
||||
|
||||
// Reset execution state
|
||||
_stopped = false;
|
||||
running.store(false);
|
||||
|
||||
// Reset vector registers
|
||||
for (int i = 0; i < VECTOR_REG_SIZE; i++) {
|
||||
VA[i] = VS[i] = VT[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
int Machine::getReg(int regNum) const
|
||||
{
|
||||
switch (regNum) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue