added panel for lighting - added and tested functionality for shading control
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d42b296bae
commit
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4 changed files with 122 additions and 7 deletions
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@ -34,5 +34,5 @@
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- `set` - set the power status (`0` or `1`)
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- `set` - set the power status (`0` or `1`)
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- `/firanki/`
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- `/firanki/`
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- `status` - `STATIONARY`, `MOVING_UP`, `MOVING_DOWN`
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- `status` - `STOPPED`, `MOVING_UP`, `MOVING_DOWN`
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- `command` - `NONE`, `MOVE_UP`, `MOVE_DOWN`
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- `move` - `STOP`, `MOVE_UP`, `MOVE_DOWN`
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@ -4,6 +4,7 @@ import MainPage from './components/pages/MainPage.vue';
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import ProjManualPage from './components/pages/ProjManualPage.vue';
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import ProjManualPage from './components/pages/ProjManualPage.vue';
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import VerticalTabs from './components/tabs/VerticalTabs.vue';
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import VerticalTabs from './components/tabs/VerticalTabs.vue';
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import Tab from './components/tabs/Tab.vue';
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import Tab from './components/tabs/Tab.vue';
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import LightingPage from './components/pages/LightingPage.vue';
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let urlParams = new URLSearchParams(window.location.search);
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let urlParams = new URLSearchParams(window.location.search);
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@ -27,7 +28,8 @@ const pageNum = ref(0) // TODO spremen na 0
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<Tab @click="pageNum=0" :selected="pageNum==0">Priprava</Tab>
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<Tab @click="pageNum=0" :selected="pageNum==0">Priprava</Tab>
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<Tab @click="pageNum=1" :selected="pageNum==1">Video</Tab>
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<Tab @click="pageNum=1" :selected="pageNum==1">Video</Tab>
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<Tab @click="pageNum=2" :selected="pageNum==2">Zvok</Tab>
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<Tab @click="pageNum=2" :selected="pageNum==2">Zvok</Tab>
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<Tab @click="pageNum=3" :selected="pageNum==3">Servis</Tab>
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<Tab @click="pageNum=3" :selected="pageNum==3">Lučke</Tab>
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<Tab @click="pageNum=4" :selected="pageNum==4">Servis</Tab>
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</VerticalTabs>
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</VerticalTabs>
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<small>turbo odličen super mega kontrol panel</small>
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<small>turbo odličen super mega kontrol panel</small>
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</header>
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</header>
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@ -36,6 +38,7 @@ const pageNum = ref(0) // TODO spremen na 0
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<MainPage v-if="pageNum == 0" />
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<MainPage v-if="pageNum == 0" />
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<ProjManualPage v-else-if="pageNum == 1" :room="currentRoom" />
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<ProjManualPage v-else-if="pageNum == 1" :room="currentRoom" />
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<LightingPage v-else-if="pageNum == 3" :room="currentRoom"/>
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</main>
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</main>
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</div>
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</div>
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</template>
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</template>
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112
frontend/vju_display/src/components/pages/LightingPage.vue
Normal file
112
frontend/vju_display/src/components/pages/LightingPage.vue
Normal file
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@ -0,0 +1,112 @@
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<script setup lang="ts">
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//import HelloWorld from './components/HelloWorld.vue'
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//import TheWelcome from './components/TheWelcome.vue'
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import {ref, onMounted, reactive } from 'vue'
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import { $mqtt } from 'vue-paho-mqtt'
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import DownIcon from '../icons/DownIcon.vue';
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import UpIcon from '../icons/UpIcon.vue';
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const props = defineProps({
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room: String,
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position: String
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})
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const topicstrs = [ //TODO everything else
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props.room + '/projectors/' + props.position + 'platno/status',
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props.room + '/projectors/' + props.position + 'platno/status',
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]
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const subscriptions =
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topicstrs.map(topic => {
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// console.log('subbing to', topic)
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$mqtt.subscribe(topic, (msg) => {
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// console.log('received:', topic, msg)
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handleIncomingMQTT(topic, msg)
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})
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})
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function handleIncomingMQTT(topic: string, msg: string) {
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console.log('Received on', topic, 'with message', msg)
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if (topic.includes('status')) {
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//console.log(topic.split('/'))
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let typ = topic.split('/')[4]
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handlePlatnoStatus(msg)
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}
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}
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enum firankState {
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UP,
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DOWN,
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MOVING,
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STOPPED
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}
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const firankStatus = ref(firankState.STOPPED)
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function handlePlatnoStatus(msg: string) {
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console.log('handling status')
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//console.log(projStatus)
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let newState: firankState
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switch (msg) {
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case "UP":
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newState = firankState.UP
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break
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case "DOWN":
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newState = firankState.DOWN
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break
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case "MOVING":
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newState = firankState.MOVING
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break
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default:
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newState = firankState.STOPPED
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break
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}
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firankStatus.value = newState
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}
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onMounted(() => {
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// console.log('test')
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//$mqtt.publish('peepee', 'poopoo', 'Qr') // dela
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})
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function publishMQTTMsg(topic: string, msg: string) {
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//msg = msg.toString()
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console.log('Sending to [', topic, '] with message [', msg, ']')
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$mqtt.publish(topic, msg, 'Qr') //todo refactor to 1 or 0 maybe
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console.log('sent')
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}
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const publishPrefix = ref(props.room + '/firanki/')
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</script>
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<template>
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<div style="display: flex; gap: 1rem">
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</div>
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<div style="display:flex; gap: 1rem">
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<div>
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<h4>Firanki</h4>
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<button
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@mousedown="publishMQTTMsg(publishPrefix + 'move', 'MOVE_UP')"
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@mouseup="publishMQTTMsg(publishPrefix + 'move', 'STOP')" >
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<UpIcon /></button>
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<button
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@mousedown="publishMQTTMsg(publishPrefix + 'move', 'MOVE_DOWN')"
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@mouseup="publishMQTTMsg(publishPrefix + 'move', 'STOP')" >
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<DownIcon /></button>
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</div>
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</div>
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</template>
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<style scoped>
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.disabled {
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opacity: .8;
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pointer-events: none;
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}
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button {
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padding: 1rem;
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width: 50%;
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}
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</style>
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@ -89,8 +89,8 @@ async def handleTseSencilo(client, cmd):
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rel = RelayState(shades_mapping['dol'], True)
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rel = RelayState(shades_mapping['dol'], True)
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await executeAndPublish(client, topicPub, "MOVING_DOWN", rel)
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await executeAndPublish(client, topicPub, "MOVING_DOWN", rel)
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else:
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else:
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await executeAndPublish(client, topicPub, "STATIONARY", RelayState(shades_mapping['gor'], False))
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await executeAndPublish(client, topicPub, "STOPPED", RelayState(shades_mapping['gor'], False))
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await executeAndPublish(client, topicPub, "STATIONARY", RelayState(shades_mapping['dol'], False))
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await executeAndPublish(client, topicPub, "STOPPED", RelayState(shades_mapping['dol'], False))
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platnoBckgdMoving = False # mucho importante variable prav zares dedoles
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platnoBckgdMoving = False # mucho importante variable prav zares dedoles
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@ -176,8 +176,8 @@ async def task_command2serial(controlClient: aiomqtt.Client):
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systype = msgTopic[2]
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systype = msgTopic[2]
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await handleTsePower(controlClient, systype, cmnd)
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await handleTsePower(controlClient, systype, cmnd)
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elif mesg.topic.matches(f'{room}/firanki/command/#'):
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elif mesg.topic.matches(f'{room}/firanki/move/#'):
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await handleTseSencilo(topicVal, controlClient, cmnd)
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await handleTseSencilo(controlClient, cmnd)
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else:
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else:
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continue
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continue
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