execf34s restructuring
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2 changed files with 218 additions and 160 deletions
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE QtCreatorProject>
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<!-- Written by QtCreator 18.0.0, 2025-12-04T14:58:13. -->
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<!-- Written by QtCreator 18.0.0, 2025-12-06T15:29:50. -->
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<qtcreator>
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<data>
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<variable>EnvironmentId</variable>
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@ -105,16 +105,16 @@
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<value type="int" key="CMake.Configure.BaseEnvironment">2</value>
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<value type="bool" key="CMake.Configure.ClearSystemEnvironment">false</value>
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<valuelist type="QVariantList" key="CMake.Configure.UserEnvironmentChanges"/>
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<value type="QString" key="CMake.Initial.Parameters">-DCMAKE_CXX_COMPILER:FILEPATH=%{Compiler:Executable:Cxx}
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-DQT_QMAKE_EXECUTABLE:FILEPATH=%{Qt:qmakeExecutable}
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-DCMAKE_COLOR_DIAGNOSTICS:BOOL=ON
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-DCMAKE_BUILD_TYPE:STRING=Debug
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-DCMAKE_CXX_FLAGS_INIT:STRING=%{Qt:QML_DEBUG_FLAG}
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-DCMAKE_PREFIX_PATH:PATH=%{Qt:QT_INSTALL_PREFIX}
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-DCMAKE_C_COMPILER:FILEPATH=%{Compiler:Executable:C}
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<value type="QString" key="CMake.Initial.Parameters">-DCMAKE_C_COMPILER:FILEPATH=%{Compiler:Executable:C}
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-DCMAKE_PROJECT_INCLUDE_BEFORE:FILEPATH=%{BuildConfig:BuildDirectory:NativeFilePath}/.qtc/package-manager/auto-setup.cmake
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-DQT_MAINTENANCE_TOOL:FILEPATH=/home/aljaz/Qt/MaintenanceTool
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-DCMAKE_BUILD_TYPE:STRING=Debug
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-DCMAKE_GENERATOR:STRING=Ninja
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-DCMAKE_PROJECT_INCLUDE_BEFORE:FILEPATH=%{BuildConfig:BuildDirectory:NativeFilePath}/.qtc/package-manager/auto-setup.cmake</value>
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-DCMAKE_COLOR_DIAGNOSTICS:BOOL=ON
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-DCMAKE_PREFIX_PATH:PATH=%{Qt:QT_INSTALL_PREFIX}
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-DQT_QMAKE_EXECUTABLE:FILEPATH=%{Qt:qmakeExecutable}
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-DCMAKE_CXX_FLAGS_INIT:STRING=%{Qt:QML_DEBUG_FLAG}
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-DCMAKE_CXX_COMPILER:FILEPATH=%{Compiler:Executable:Cxx}</value>
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<value type="int" key="EnableQmlDebugging">0</value>
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<value type="QString" key="ProjectExplorer.BuildConfiguration.BuildDirectory">/home/aljaz/Desktop/spo/ass2/simulator/build/Desktop_Qt_6_10_1-Debug</value>
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<valuemap type="QVariantMap" key="ProjectExplorer.BuildConfiguration.BuildStepList.0">
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@ -170,15 +170,15 @@ bool Machine::execF2(int opcode, int operand) {
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bool Machine::execSICF3F4(int opcode, int ni, int operand) {
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int x_val = 0;
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int operand2 = fetch();
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int UA;
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int UV;
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int temp;
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int UA = 0;
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int UV = 0;
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int temp = 0;
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bool ready = false;
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if (ni == 0) { // stari SIC (neposredno in enostavno naslavljanje)
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int offset = 0;
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if (((operand >> 7) & 0x1) == 1) { //preverimo ali je indeksno naslavljanje
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x_val = getX();
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}
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if (ni == 0) { // stari SIC (neposredno in enostavno naslavljanje)
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UA = (((operand & 0x7F) << 8) | operand2) + x_val; //izracun uporabnega naslova: operand brez bita x + drugi del naslova + x_val
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if (UA + 2 > MAX_ADDRESS) {
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@ -187,6 +187,70 @@ bool Machine::execSICF3F4(int opcode, int ni, int operand) {
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}
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UV = (memory[UA] << 16) | (memory[UA + 1] << 8) | memory[UA + 2]; //izracunamo operand oz. uporabno vrednost
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} else if (((operand >> 4) & 0x1) == 0) { // ce e bit ni prizgan e je F3, sicer F4
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bool b = ((operand >> 6) & 0x1) == 1; //preverimo bit za bazno naslavljanje
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bool p = ((operand >> 5) & 0x1) == 1;
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offset = (((operand & 0x0F) << 8) | operand2);
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if (offset & 0x800) { // če je bit 11 = 1 (negativno)
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offset |= 0xFFFFF000; // nastavi vse višje bite na 1 (sign extend)
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}
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offset += x_val;
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if (!b && p) { //PC - relativno
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UA = getPC() + offset;
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} else if (b && !p) {
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UA = getB() + offset;
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} else if (!b && !p) { //neposredno
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UA = (((operand & 0x0F) << 8) | operand2);
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} else { // b && p je nedovoljeno!
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invalidAddressing();
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}
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if (UA + 2 > MAX_ADDRESS) {
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invalidAddressing();
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return false;
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}
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if (ni == 2) { //posredno
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int UV_temp = (memory[UA] << 16) | (memory[UA + 1] << 8) | memory[UA + 2];
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UV = (memory[UV_temp] << 16) | (memory[UV_temp + 1] << 8) | memory[UV_temp + 2];
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} else if (ni == 1) { //takojšnje
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UV = UA;
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} else if (ni == 3) { //enostavno
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UV = (memory[UA] << 16) | (memory[UA + 1] << 8) | memory[UA + 2]; //izracunamo operand oz. uporabno vrednost
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}
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} else {
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int operand3 = fetch();
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bool b = ((operand >> 6) & 0x1) == 1; //preverimo bit za bazno naslavljanje
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bool p = ((operand >> 5) & 0x1) == 1;
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offset = (((operand & 0x0F) << 16) | (operand2 << 8) | operand3);
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if (offset & 0x80000) { // če je bit 11 = 1 (negativno)
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offset |= 0xFFF00000; // nastavi vse višje bite na 1 (sign extend)
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}
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offset += x_val;
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if (!b && p) { //PC - relativno
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UA = getPC() + offset;
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} else if (b && !p) {
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UA = getB() + offset;
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} else if (!b && !p) { //neposredno
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UA = (((operand & 0x0F) << 16) | (operand2 << 8) | operand3);
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} else { // b && p je nedovoljeno!
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invalidAddressing();
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}
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if (UA + 2 > MAX_ADDRESS) {
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invalidAddressing();
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return false;
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}
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if (ni == 2) { //posredno
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int UV_temp = (memory[UA] << 16) | (memory[UA + 1] << 8) | memory[UA + 2];
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UV = (memory[UV_temp] << 16) | (memory[UV_temp + 1] << 8) | memory[UV_temp + 2];
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} else if (ni == 1) { //takojšnje
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UV = UA;
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} else if (ni == 3) { //enostavno
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UV = (memory[UA] << 16) | (memory[UA + 1] << 8) | memory[UA + 2]; //izracunamo operand oz. uporabno vrednost
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}
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}
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switch (opcode) {
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case Opcode::ADD:
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setA(getA() + UV);
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@ -332,12 +396,6 @@ bool Machine::execSICF3F4(int opcode, int ni, int operand) {
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notImplemented(opcode);
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break;
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}
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} else if (((operand >> 4) & 0x1) == 0) { // ce e bit ni prizgan e je F3, sicer F4
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} else {
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}
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return false;
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}
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